Combat Knife
Combat Knife
Manufacturer dataDyne
Type Knife
Primary Mode Knife Slash
Secondary Mode Throw Poison Knife
Damage (per Hit) Medium
Accuracy Varies
Ideal Range Point blank - Short
Rate of Fire Low
Maximum Ammo 10 Knives
Appears in Perfect Dark
A large and vicious combat knife. It contains a vial of poison that shatters when thrown, giving a wounded enemy at most 6 seconds to live. A dataDyne weapon through and through.
The Combat Knife is a melee/thrown weapon in Perfect Dark.


The primary mode of attack, Knife Slash, is very effective as a close-range melee weapon. Individual slashes deal slightly higher damage than a shot from a Falcon 2, and it will usually take no more than two slashes to down a human enemy. Like with unarmed attacks, a hit from behind will take down any enemy, including Skedar if aimed at the tentacle-like part at the back of the head, in a single slash. Keep in mind however that Knife Slash will KILL enemies, so if your intention is to simply knock them out, then the Knife should not be used as a replacement for unarmed attacks or the Pistol Whip.

The secondary mode allows the player to throw the knife at an enemy. Dispite being somewhat inaccurate and unwieldy, thrown knives deal damage on impact and also poisons the enemy it hits. The poison not only disorients the enemy, much like the Tranquilizer or Crossbow, but will also slowly kill the afflicted target. While not dealing damage in a conventional manner, the poison will kill all afflicted enemies, including Skedar, in about five seconds. A human enemy at full health can survive the impact damage of one thrown knife to the torso, with two typically being enough for a sure kill. A thrown knife to the head is always fatal, and thrown knives can be recovered and reused if they fall on the ground, stick into a wall, or bounce off an enemy's shield.

When fighting against human-controlled players, the poison from thrown knives will deal conventional damage over time, and won't kill after a set time limit. The knives will also still disorient players, and the disorientation carries over into successive spawns should you be killed while under the knife's effects.


Perfect Dark
Perfect Dark: Initial Vector
  • Chapter 10 - Joanna sees the last dataDyne team, lead by Laurent Hayes, who is armed with one along with a Tranq-7.
Perfect Dark: Second Front
  • Chapter 4 - Chun Fan arms herself with only a combat knife in her Deathmatch VR practice.


  • Like with the Rocket Launcher, Simulants in the Combat Simulator can instantly switch between the modes of the knife, bypassing the flipping animation.
  • Combat Knives are one of the ranged weapons FistSims can use. The other being the Laser.
  • A.I. Simulants who uses Secondary Function "Throw Poison Knife" are ineffective to human players who are hit by incoming Poison Knifes. (Only Human vs Human can Poison each other)

Perfect Dark - Weapons and Gadgets
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Callisto NTGRC-P120Laptop GunDragonK7 AvengerAR34SuperDragonShotgunReaper
Sniper RifleFarSight XR-20DevastatorRocket LauncherSlayerCombat KnifeCrossbowTranquilizerLaserGrenadeTimed MineProximity MineRemote MineN-BombPsychosis Gun
Classic Weapons PP9iCC13KL01313KF7 SpecialZZT (9mm)DMCAR53RC-P45
Gadgets ShieldData UplinkECM MineCamSpyNight VisionR-TrackerTracer BugReprogrammerBombSpyCloaking DeviceDoor DecoderComms RiderExplosivesX-Ray ScannerDisguiseAlien Medpack
DrugSpyHorizon ScannerSuitcasePresident ScannerR-TrackerIR ScannerTarget Amplifier
Skedar BombCombat BoostSuicide Pill
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